import { BattleSprite } from "./BattleSprite";
import { BaseState } from "./base/fsm/BaseState";


export class BattleState extends BaseState {
    owner: BattleSprite;
    constructor(owner: BattleSprite) {
        super();
        this.owner = owner;
    }
    
    onEnter() {
        
    }
    onUpdate(deltaTime: number) {
        
    }
    onExit() {
        
    }
    
}